I am unable to get the app to connect. even after I allowed the app through my firewall, it reads "No Connection"
Type the following into a title bar of windows explorer to get the apps exe log files: %LOCALAPPDATA%\SetupsAndTimes\SatExeLogs.txt
And post the contents here.
You can also check for lines starting with "SaT" in the Assetto Corsa mods log file, located in: (documents folder) -> Assetto Corsa -> logs -> py_log.txt
Here's the SatExeLog text: 2022-09-24 23:58:54.89|Info||SatExe Startup 2022-09-24 23:58:55.44|Info|aw::F|Got an init message. 2022-09-24 23:58:55.53|Info|aw::F|Waiting to go live... 2022-09-24 23:59:15.06|Error|a.aY::A -> a.aw::F|Asking for a ping. 2022-09-24 23:59:19.06|Error|a.aY::A -> a.aw::F|No pings received for a while. 2022-09-24 23:59:19.06|Error|a.aY::A|Local server is not connected to client anymore.
And here's the pyLog text mentioning SaT: SaT> Starting on 2022-09-24 23:58:54.345611. SaT> Exe> Starting exe:... SaT> Exe> Exe started ok. SaT> Socket> Creating socket... SaT> Socket> Connecting socket... SaT> Socket> Socket connected. SaT> Socket> Socket connected ok. SaT> Game> Waiting for initialization... SaT> ERROR: Socket> The connection was reset. SaT> ERROR: Serious problem when checking for data. SaT> ERROR: Connection problem. SaT> Game> Waiting for initialization... And then it loops from there
From the logs its looks like the app exe connects to the setupsandtimes server ok but the mod in Assetto Corsa cannot communicate with app exe. Is Assetto Corsa blocked in some way by a firewall or anti-virus?
Also I haven't tested this on 32-bit windows so let me know if that is what you are using.
No, Assetto Corsa is let through the firewall, and I'm on 64x Windows
Hmm okay, so. The app does manage to connect, but only after exiting the session and re-entering. It is also telling me "modified cars are not allowed" despite the fact that they are stock Kunos cars. I even verified file integrity through steam to make sure.
Are you using extended car physics? If so, try turning them off for now.
I'm looking into trying to support extended car physics for the next version, coming soon.
Ok latest version will hopefully support extended car physics, but this has not been tested 100%.